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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Rovastar & Geiss - Hurricane Nightmare.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  81 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=1
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.300000
  22. fWaveScale=0.881381
  23. fWaveSmoothing=0.500000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=2.853000
  29. fZoomExponent=3.600000
  30. fShader=0.000000
  31. zoom=1.021087
  32. rot=-0.160000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.309000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.600000
  41. wave_g=0.600000
  42. wave_b=0.600000
  43. wave_x=0.500000
  44. wave_y=0.470000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.010000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.750000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=1.000000
  64. per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
  65. per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
  66. per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
  67. per_frame_4=q8 = oldq8+if(above(bass+bass_att,1.8),q8+0.0005*pow((bass+bass_att-1),9),0);
  68. per_frame_5=oldq8 = q8;
  69. per_frame_6=monitor = q8;
  70. per_frame_7=zoom = zoom + 0.023*( 0.60*sin(0.339*q8) + 0.40*sin(0.276*q8) );
  71. per_frame_8=rot = rot + 0.030*( 0.60*sin(0.381*q8) + 0.40*sin(0.579*q8) );
  72. per_frame_9=//decay = decay - 0.02*equal(frame%40,0);
  73. per_frame_10=mv_r = wave_r;
  74. per_frame_11=mv_b = wave_b;
  75. per_frame_12=mv_g = wave_g;
  76. per_frame_13=mv_x = 1.25;
  77. per_frame_14=mv_y = 1.25;
  78. per_frame_15=mv_dx = 0.1*sin(1.1*time);
  79. per_frame_16=mv_dy = 0.1*cos(1.112*time);
  80. per_pixel_1=rot=rot+1/(10*(rad+0.2+0.1*sin(q8)));
  81.